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Troyce Wilson's avatar

Martha and I have been playing Pathfinder every friday night for a year or more now, online with friends from Austin and California. Been so long since my D&D days I can't properly compare the two, but we've enjoyed it. I've always believed the secret is not in the rules, but in how the DM and players run the game. I think of the rules and mechanics as "suggestions." They're rough templates that should be liberally changed to fit the group playing. "Game Lawyers" who show up with their manuals and ready to argue every little point should have their characters killed off frequently. If you stifle 3rd party modules and gaming accessories, you'll kill your customer base.

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Jess Nevins's avatar

I'd love to see your own game, Mark.

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